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100% Transparent images still have drawcalls in UI
To reproduce: 1) Open attached project and scene 2) Play it 3) Open Frame Debugger window and Enable it Expected: There is no Draw ... Read more
[XR][Android][GearVR/Daydream/Cardboard] GPU Instancing of materials pro...
How to reproduce: 1. Open the attached project 2. Observe the "Main" scene, notice that there are two GameObjects, one of them uses ... Read more
[Window Editor] Scrollbar in Hierarchy is not following objects selected...
How to reproduce: 1. Open attached Unity project 2. Select the first object in Hierarchy 3. Hold down the Ctrl button and down arrow... Read more
Android SDK/NDK detected without user confirmation
When Unity automatically detects Android SDK/NDK directories we want users to confirm that's correct. However when Android Editor ex... Read more
Android device selection functionality is broken when Android SDK path i...
To reproduce the issue: - Go to Unity Preferences -> External Tools and delete Android SDK path - Go to Build Settings and choose An... Read more
[macOS][Metal][Deferred] Skybox sometimes flickers when projector is pre...
Steps to reproduce: 1. Open attached project "Skybox_new.zip" 2. Open scene "test" 3. Build project 4. Run it on highest allowed re... Read more
[OSX][VS] One cannot debug on device or standalone player using Visual S...
How to reproduce: 1. Open the attached project 2. Connect your device to your WiFi network. Make sure that you machine runs on the s... Read more
"WWW" class forced to send form data using Chunked Transfer Encoding
Reproduction steps: 1. Open "capture.js" using "Node.js" 2. Open "UnityProjectWWW.zip" project with 2017.2 and below 3. Enter Play ... Read more
Unity fails building projects after installing Facebook Games Support
How to reproduce: 1. Create a new project 2. Close Unity 3. Install Facebook Games Support 4. Open the project 5. Build & Run the pr... Read more
Point Light has Bias Issue with Thin Meshes
To reproduce: Open attached project and scene Expected: The two pots should have similar if not almost identical shadows Actual: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map