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[OSX][VS] One cannot debug on device or standalone player using Visual S...
How to reproduce: 1. Open the attached project 2. Connect your device to your WiFi network. Make sure that you machine runs on the s... Read more
"WWW" class forced to send form data using Chunked Transfer Encoding
Reproduction steps: 1. Open "capture.js" using "Node.js" 2. Open "UnityProjectWWW.zip" project with 2017.2 and below 3. Enter Play ... Read more
Unity fails building projects after installing Facebook Games Support
How to reproduce: 1. Create a new project 2. Close Unity 3. Install Facebook Games Support 4. Open the project 5. Build & Run the pr... Read more
Point Light has Bias Issue with Thin Meshes
To reproduce: Open attached project and scene Expected: The two pots should have similar if not almost identical shadows Actual: T... Read more
Editor crashes due to ReloadAssembly failure when opening project or rec...
Steps to reproduce: 1. Open project attached to Case 986282 2. Wait for project to load Reproduced in: 2018.1.0b2, 2017.3.0p2, 201... Read more
[Mac OS]Setting a propery without a backing field crashes Unity
Steps to reproduce: 1. Open attached project "crashtest1" 2. Open test Scene 3. Enter Play mode Expected result: Unity throws an er... Read more
[Video Player] HEVC(h.265) videos are not played on windows machines
To reproduce: 1. Open project 2. Play scene Expected: video will be played Actual: video is not played, errors are thrown: ... Read more
RectTransform Left and Right values change upon applying the prefab that...
How to reproduce: 1. Open given Unity project 2. Open "Scene" scene 3. In Hierarchy window expand Canvas -> Menu -> Container 4. Sel... Read more
Weighted keyframes are not properly evaluated in the particle system
Weighted keyframes are not properly evaluated in the particle system. Repro: - Open project in attachment. - Open scene 'WeightedPa... Read more
[iOS][tvOS] Streaming from an iOS device over the Airplay Causes Jitter
Reproduction Steps: 1. Download User's project 2. Build and Deploy to an iOS device 3. Open the app 4. While app is open activate Ai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion