Search Issue Tracker
HDRP - UI does not update Render.core when installing HDRP
When installing HDRP I would expect the "Render.core" package to also be install. However, the Package manager UI does not show it a... Read more
Modifying a Canvas Prefab in Prefab editor resets its Rec Transform comp...
Steps to reproduce:1. Create a new project2. Create a parent canvas3. Create a child canvas4. Create a prefab out of the child canva... Read more
[iOS][Android][.NET 4.x][IL2CPP] Using System.Net.Security.SslStream cau...
To reproduce: 1. Download attached project "request_tests.zip" and open in Unity2. Open "requests" scene3. Set Scripting Runtime Ver... Read more
[Terrain] Tree Tool - Preview isn't the "default circle" anymore. Uses o...
Repro:1. Open a Unity Project using version 2019.1.0a9 (0acd256790e8). This is the public alpha version available via Hub2. Create a... Read more
Popup windows are not automatically closed when the Editor app loses focus
To reproduce:1) Create new project2) Make a prefab out of any object in scene3) Select the same object in scene4) Change something, ... Read more
Crash on CollectTransformsRecursive when redoing Animator's transform hi...
How to reproduce:1. Open the "Animator_Redo_Crash.zip" project2. Open the "SampleScene.unity" scene3. Select "Crash_Model" in the Hi... Read more
Standard Shader Parallax mapping causes graphical artifacts on the GameO...
How to reproduce:1. Open the attached project2. Move Editor Camera around in the scene and inspect StartingIslad GameObject Expected... Read more
Package Manager - Canceling package install forces you to install or res...
When canceling any package install you have a choice to "Continue" with the install or "Force Quit" Unity. If you choose to restart ... Read more
[Scripting, Profiler] It's not possible to get runtime size for meshes
With the current APIs Unity provides, it is difficult to determine exactly where the memory footprint for a mesh is coming from, esp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask