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[Bone Editor] Bones become distorted after applying changes
To reproduce:1. Open project2. Open 'ukkeli_2' sprite in the sprite editor3. Change sprite editor to Bone editor4. Add bones to the ... Read more
First paint op on new Terrain is done at low resolution and produces jag...
Occurs when doing the first paint operation on a given Terrain Tile. Happens in 2018.3 beta with Draw Instanced enabled and disabled... Read more
[Terrain] Cant create Terrain Brush or Terrain Layer if current director...
Cant create Terrain Brush or Terrain Layer if current directory open in Project window is not in the Assets folder. ie If current di... Read more
[Linux Editor] Assets menu items grey out after calling out the menu in ...
Most items in the Asset menu grey out after right-clicking and calling out the menu in Project window/tab. To solve this, right-clic... Read more
[XR][Android] Oculus is intialized even though Cardboard is first on SDK...
How to reproduce:1. Open attached "OculusFirst" project2. Build & Run on device Expected result - Cardboard is initalized OR bef... Read more
"No Overrides" is shown when some changes are made to a prefab in the Scene
Repro steps:1. Open user attached project2. Add GameObject prefab from the Project Window into the Scene3. Add a component to it or ... Read more
[Daydream/Cardboard] "OPENGL NATIVE PLUG-IN ERROR" thrown when playing v...
How to reproduce:1. Open attached "VideoIssue"2. Add Daydream as primary Virtual Reality SDK3. Build and run project on Android devi... Read more
Editor crashes after applying model changes on entering Play mode
Steps to reproduce:1. Download 1080399_repro.zip and open "SampleScene" scene2. Select HarpoonHead model3. Modify assets scale in Im... Read more
A NavMeshObstacle placed at a specific position creates a boundary on an...
Repro steps:1. Open QA attached project "repro_1078553"2. Open the Navigation Window3. Enter Play Mode and observe the Game View Exp... Read more
Mesh Instance Renderer Component is not correctly rendered in the Inspector
To reproduce: 1. Open the attached project (ECS_2.zip)2. Open the Sample Scene and select the "GameObject" object in the Hierarchy3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks