Search Issue Tracker
Misleading info text in SpriteAtlas asset
To reproduce: 1. Download attached project "project-boost.zip" and open in Unity2. Navigate to Textures > Boot and select Boot.sp... Read more
Foldout arrows in the Model Importer's Animation tab are occluded
To reproduce: 1. Open the attached project (foldoutArrows.zip)2. Select "animation" asset in the Project view3. In the Import Settin... Read more
LayoutGroup stops multiple Canvases from rendering at the same time
How to reproduce:1. Open the user-submitted project and open the "SampleScene"2. Disable the "Panel" object under GameUI -> Canva... Read more
[iOS] Unable to establish WebSocket Secure connection on device
To reproduce:1. Open attached project "case_1082184-WebSocket_Tester_Simple_2 2.zip"2. Open "Main.unity" scene3. Enter Play mode4. M... Read more
Editor crashes with CachedWriter::Write when building project with missi...
How to reproduce:1. Download and open "SceneBuilder" project2. Build & Run project3. Click "Yes" button in Missing Project ID po... Read more
[Editor] .spm tree models are not being filtered by 'Search by Model' op...
[Editor] .spm tree models are not being filtered by 'Search by Model' option. Steps to Reproduce:1. Open the attached or create a ne... Read more
Collider2D.Cast() and Rigidbody2D.Cast() return incorrect distance results
Repro steps:1. Open user attached project2. Enter Play Mode3. Press "D" on your keyboard to move the Cube to the wall4. Zoom in the ... Read more
UIElements Box draws with a faded outline when Windows Scaling is turned on
How to reproduce:1. Set Windows scaling to at least 125% on one screen and no scaling on other screen2. Open user-submitted project ... Read more
Blend Tree are setting wrong float values when using rotation animation
How to reproduce:1. Open user's project2. Press Play3. Move the cursor in the Game View Expected result: Player's arm rotation match... Read more
"FilePathAttribute" class calls an API method "get_unityPreferencesFolde...
Reproduction steps: 1. Open "New Unity Project.zip" project2. "Bug Report" -> "Reproduce" Expected Result: No exception errors sh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names