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[iOS] Unity rendering in wrong screen orientation after auto rotation on...
To reproduce:1. Open users attached project "Bug auto rotation 2.zip"2. Open "scene.unity" scene3. Build for iOS device4. Open the X... Read more
[Android]DayDream performance significantly worse when loaded in upside ...
Steps to reproduce:1. Run PerformanceTest scene from attached project on specified device with DayDream XR SDK2. Hold phone in lands... Read more
[Animation][Jobs] Simple animations with AnimationMixerPlayable generate...
Steps to reproduce:1. Open attached project2. Play the scene3. Open profiler and observe the spikes in Animator.ProcessRootMotion an... Read more
Linux: Crash in UnityEngine.Input.GetJoystickNames when controllers with...
To reproduce:1) Open attached project and scene2) Play it3) Connect a joystick with a comma in its name (example: Nintendo or Hori p... Read more
Unity WebGL is not "DPI Aware"
To reproduce:1) Create new project2) Add some high font sized text3) Build and run for WebGL4) Compare results on a low DPI and high... Read more
Transform.hierarchyCount always returns 0 regardless of the number of tr...
How to reproduce:1. Create a new Unity project2. Create a new script that prints out 'Transform.hierarchyCount'3. Attach the script ... Read more
[Fonts] Create Editable Copy does not create an editable copy
Steps to reproduce:1. Open attached project2. Select .ttf font in Project view3. Change the Character dropdown to Unicode (or anythi... Read more
[Android][GearVR]Oculus VR running with FPS drops and freezes on certain...
Steps to reproduce1. Open attached project "PerformanceTest" scene2. Build and run with Oculus VR SDK3. Observe poor performance - V... Read more
[Daydream/Cardboard][Android] Google Pixel crashes on OpenGLES2 when usi...
How to reproduce:1. Open attached "PixelCrash" project2. Build and run on device Result - Application should crash on launch Reprodu... Read more
[Bone Editor] Bones become distorted after applying changes
To reproduce:1. Open project2. Open 'ukkeli_2' sprite in the sprite editor3. Change sprite editor to Bone editor4. Add bones to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
- Files are displayed inconsistently by file type in the Project window when set to display in Two Column Layout
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted