Search Issue Tracker
Active
Votes
0
Found in
6000.0.58f1
6000.2.1f1
6000.3.0a3
Issue ID
UUM-125344
Regression
No
Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
How to reproduce:
1. Open attached project "IN-118474"
2. Open "ExampleScene"
3. Enter Play Mode
4. Observe Scene View
Expected result: Only the first RaycastCommand example hits a cube
Actual result: Every RaycastCommand example except for the last hits a cube
Reproducible with: 2023.1.0a3, 6000.0.58f2, 6000.2.1f1, 6000.3.0a3
Could not test with: 6000.0.59f1, 6000.0.61f1, 6000.2.10f1, 6000.3.0b8, 6000.4.0a3 (due to UUM-123124)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Workaround: normalizing the Direction value results in Raycasts traveling the expected length
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
- Editable Overlays present in Custom Outline and Custom Physics Shape sections of Sprite Editor window when selecting a Sprite from Hierarchy
Add comment