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[Linux Editor] ScrollView causes Crashes in Material::UnshareMaterialData()
Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Make sure the scroll view is visible in the scene window At... Read more
TransportLayer error message is missing a "than"
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "MatchMaking" 3. enter Playmode 4. Observe Console for e... Read more
BuiltinRenderTextureType.CameraTarget points to empty buffer in CameraEv...
Steps to reproduce: 1. Download and open the attached project 2. Open Main scene 3. Uncheck "Use back Buffer" in Rendering Manager 4... Read more
[Linux Editor] The canvas panel doesn't disappear after disabling that p...
Steps to reproduce: 1. Open the attached project 2. In Hierarchy Window, Expand "Canvas" gameObject 3. Select "Panel" (child of "Can... Read more
'tex->GetWidth() == width && tex->GetHeigh is thrown when running an APP...
Steps to reproduce: 1. Open the attached project 2. Open the Scene.unity scene 3. Switch platform to Windows Store 4. Build for WSA ... Read more
Particle System ignores Transform component scale until the first transf...
Steps to reproduce: 1. Open attached “ParticleSystemScale.zip” Unity project 2. Open “Main” scene 3. Enter Play mode Expected resul... Read more
Scrolling outside Scene View causes “Screen position out of view frustum...
Steps to reproduce: 1. Create new Unity project 2. Right-click and hold mouse button in Scene View 3. Move cursor over to the Play ... Read more
[Hololens] Spatial Mesh Collider does collide with a gaze pointer after ...
Steps to reproduce: 1. Open the attached project 2. Open the main.unity scene 3. Switch platform to Windows Store 4. Build for WSA U... Read more
[Terrain] Editor crash on selecting assets, after selecting any terrain ...
Editor crash on selecting assets, after selecting any terrain tool Steps to Repro: 1. Hierarchy > right click > 3d object > terrain... Read more
Root Transform Position Y does not return to a starting position after m...
To reproduce: 1. Open the attached project; 2. Open "test" scene (Assets > MainScene > test); 3. Enter Play mode; 4. Open the Anima... Read more
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