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0
votes
Fixed

[Graphics] CommandBuffer.Blit() writes to the first Depth Slice of a 3D ...

Graphics - General

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Feb 09, 2017

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Version/s: 5.6.0b7

Reproduction steps:1. Open the attached project2. Enter Play mode Result:The cube on the left uses Graphics.Blit() which DOES NOT ig... Read more

0
votes
By Design

[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...

VR

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Feb 14, 2017

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Version/s: 5.6.0b8

Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-sc... Read more

0
votes
Won't Fix

[iOS] 'VM: Performance tool data' leak with all projects on iOS 10.3 whe...

iOS

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Feb 13, 2017

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Version/s: 5.6.0b8

When an empty Unity build is running on iOS 10.3 device, with Xcode attached, memory is continuously leaked by 'VM: Performance tool... Read more

0
votes
Won't Fix

Components, which can be duplicated on game object, can not be animated

Animation

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Feb 13, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached project2. Open Game scene3. Open animation window and select Horse game object4. Enable keyfra... Read more

0
votes
Fixed

[iOS] Texture compression artefacts on iOS and Unity 5.5 with low alpha ...

iOS

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Feb 11, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open User's attached project "Test 5.5" with Unity 5.52. Make sure Platform is set to iOS3. Have a look at the... Read more

0
votes
Fixed

The view in the Game window flickers when the window is resized because ...

Camera

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Feb 13, 2017

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Version/s: 5.6.0b8

Reproduction steps:1. Open the attached project;2. Open the scene "blackflicker";3. Resize the Game window; Actual result: the view ... Read more

1
votes
Fixed

Editor crashes after setting mesh to CanvasRenderer

UI

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Feb 13, 2017

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Version/s: 5.5.1p3

Steps to reproduce:1. Download bug_sumple.zip and open "sample" scene2. Press play button to enter game mode Results: Editor crashes... Read more

3
votes
Fixed

GPU profiling for editor is not supported if playmode is not enabled

Profiling

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Feb 03, 2017

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Version/s: 5.6.0b6

How to reproduce:1. Open Unity project2. Go to Window --> Profiler3. Enable Profile Editor tab and add GPU Profiler Expected resu... Read more

0
votes
Fixed

[IL2CPP] Using contravariance causes a compilation failure with type mis...

IL2CPP

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Feb 14, 2017

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Version/s: 5.6.0b7

Steps to reproduce:1) Open the latest attached project.2) Build for iOS/Android with IL2CPP as the Scripting API.- Build will fail f... Read more

0
votes
Fixed

Unity crashes when importing large obj files

Asset and Scene Management

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Feb 14, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a project2. Import Acropolis-3M.obj to the project3. Observe the crash Expected result: Unity should no... Read more

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