Search Issue Tracker
By Design
Votes
0
Found in
5.6.0b8
Issue ID
880956
Regression
No
[VR | SPS] Double Vision occurs when camera renders into GUI Texture using SPS
Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-screen stereo as the VR SDK and Multi-Pass as the Stereo Method, the RT contains a double-vision image of the scene.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
- Resize to Fit option for Import Activity window's Columns does nothing
Add comment