Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.1f1
Issue ID
880672
Regression
No
Components, which can be duplicated on game object, can not be animated
How to reproduce:
1. Open the attached project
2. Open Game scene
3. Open animation window and select Horse game object
4. Enable keyframe recording mode and place time indicator to some position
5. Enable or disable second or third edge collider 2D
Result: Keyframes appear but it doesn't animate anything
Expected behavior: components which can be duplicated on game object can be animated
Note: also tested with Audio source, same issue is there
Reproducible: 5.3.7p4, 5.4.4p2, 5.5.1p4, 5.6.0b8
By Design: we don't support animating the multiple time the same component on the same GO. This a limitation of the Animation system.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment