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[LOD] Enabling multiple LOD Group elements won't display them until rese...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, expand GameObject and multi-select Cube and Cap... Read more
Random.Range description is incorrect in Visual Studio
Steps to reproduce: 1. Open attached picture ("5.1.4f1 repro.png", "5.2.4f1 repro.png" or attached by user) 2. Notice that descripti... Read more
[UNET][WebGL] NetworkClient.SendByChannel called on client crashes the s...
Steps to reproduce: 1) open "...client.zip" 2) sccene 'client' make sure that "Client" GO in hierarchy has an image attached to "Up... Read more
YUY2 texture on D3D is wrong format from Unity
Steps to reproduce: 1. Open attached project 2. Open scene "Basic" 3. Run it Notice generated texture: top part of texture is black... Read more
[Doppler Factor]Enhancemnt: GetConfiguration or SetConfiguration in audi...
Steps to repro: 1. Launch attached project 2. Now in the audio manager set the doppler factor to 0 3. Load scene 1 where the audio s... Read more
[iOS] Few Japanese-Kana keyboard buttons do nothing on iPhone
Repro steps: 1) Add Japanese-Kana keyboard in your iPhone settings 2) Open, build and run the project on an iPhone 3) Change the key... Read more
[UNET] passing unsupported arguments crashes the host
Reproduction steps: 1. Open "Unet Test Project" 2. Open "Main" scene 3. Build project 4. In editor - play scene and click "host" 5. ... Read more
Texture2D.SetPixels crashes Unity if texture's height is set to 0
Steps to reproduce: 1. Open attached project's scene "MusicLensHL" (Assets/Scenes) 2. Play the scene. 3. Unity crashes. (most of the... Read more
[iOS] Application crashes when UnityWebRequest.Abort is called right bef...
Steps to reproduce: 1. Open attached project 2. Switch to iOS and build the project 3. Build and deploy the Xcode project to an iOS... Read more
Shadowmap matrices are not set before LightEvent.AfterShadowMap is trigg...
Repro steps: 1) Open the project and [Moonshine].scene 2) Notice the volumetric lighting in the scene 3) Play and try moving around ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects