Search Issue Tracker
Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...
Steps to reproduce: 1. Open user attached project 2. Open the "Texture Load Scene" - textures are downloaded 3. Start the Scene 4. W... Read more
[PLM] Duplicate vertices are created before charting
Vertex indices in a mesh are duplicated before charting. Steps for reproduction: 1) Open the project `DuplicateVertices` below 2) ... Read more
Performance isssues and D3D11 errors after importing a larger project
Steps to reproduce : - create a new project - import the Standard Assets Example Project https://assetstore.unity.com/packages/esse... Read more
AssetBundleCreateRequest.progress is always 0
Steps to reproduce: 1. Download and open the attached project(oc link) 2. Open scene "BundleLoader" 3. Enter Playmode 4. Observe con... Read more
Custom shaders are pink in WebGL build that is launched on Safari
A scene using Liquid Volume (custom shader) exported to WebGL fails to load on Mac OS / Safari. However, it works fine on Mac OS and... Read more
Interface fails to initially call method, succeeds on second try
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play mode 3. Click "Next" until you encounter a conversation Expec... Read more
VideoPlayer audio tracks differ in order when VideoPlayer is being playe...
To reproduce: 1. Open project attached 2. Enter Play mode 3. Build the project for Android and hear a different audio playing Expec... Read more
UnityEvent doesn't serialize/update correctly in EditorWindows when edit...
To reproduce: 1. Open project attached 2. In main task bar, press TEST > OPEN WINDOW 3. In Project window, select MySO, drag it to M... Read more
Pasting Cloth component values causes scene view to break
1. Open attached project 2. Open scene inter-collision.unity 3. Select one of the Sphere gameobjects 4. In the Inspector, right clic... Read more
UI Text component preferred size differs after changing Canvas size
To reproduce: 1. Download attached project "UIText_PreferredSize_BugReport.zipp" and open in Unity 2. Open "bugRerport" scene 3. En... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object