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Fixed in Unity 2018.3

Votes

0

Found in

2018.3.0a10

Issue ID

1075564

Regression

No

[Shape] Can't use a static Mesh Renderer for an emission shape

Shuriken

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Priority: 5Not yet prioritized for a release

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Severity: 4Minor or cosmetic issue

Repro steps:

1. Open SampleScene from the attached project.
2. Preview the particle system in the scene view and observe the particles spawning from the sphere
3. Enter play mode
4. Observe the sphere is no longer assigned as it was statically batched.

Notes:
- Requested by user: https://feedback.unity3d.com/suggestions/cache-a-copy-of-a-mesh-for-particle-mesh-emitter
- Potential fix is to cache the mesh vertices
- Not a regression

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