Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.3.0a10
Issue ID
1075542
Regression
No
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene with high-quality lighting settings
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity
Steps to repro:
1. Download the project: https://drive.google.com/open?id=1Iue9L3TKB4b92ZE1uaRM0ZoFWusUkDFE
2. Open the project and ‘LabsShadowmask’ scene;
3. Go to Edit>Preferences>GI Cache;
4. Set Minimum Cache Size to 5;
5. Bake the scene with CPU LM.
Expected result:
Baking finishes successfully.
Actual result:
Baking stalls with the following errors:
(Filename: C:\UnityTrunkRepo\trunk\xxx\Editor/Src/GI/Jobs/WriteLightingDataAssetJob.cpp Line: 62)
Failed to copy lightmap snapshot assets to directory: Temp/GI/6f0b40ff420559782353ab4d7dfa58f1
(Filename: C:\UnityTrunkRepo\trunk\xxx\Editor/Src/GI/Jobs/WriteLightingDataAssetJob.cpp Line: 283)
Notes:
- Reproducible in 2018.3.0a10;
- Reproducible on Windows 10
- Reproduces with bigger Minimum Cache size (10GB, 15GB).
- Reproduced when baking either with CPU or GPU Lightmapper.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment