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A small gap is created in the default NavMesh when setting "Step Height"...
1. Download user's attached project "FollowPlayerNavMesh.zip"2. In the project, open the scene "ZombieChaser"3. Go to Window->AI-... Read more
[HoloLens] App freezes when opening virtual keyboard after the app was r...
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build "SampleScene" with XR enabled and app type set to X... Read more
Scene Load performance with prefabs with overrides is poor
To reproduce: 1. Open tests project from attached project or from: Unity/Tests/PerformanceTests/NestedPrefabs2. Tests which show bad... Read more
Shader Graph does not support [_ZClip] hardware feature in its shadowsca...
Summary: The shadowcaster pass in the lit.shader uses the ZClip [_ZClip] rasterizer state setting to control cascaded shadowmap rend... Read more
Frame Debugger does not display all additional Shader keywords when debu...
How to reproduce:1. Open the user-submitted project(ShaderKeywords)2. Build the project as a Development Build and open it3. Back in... Read more
The CinemaMachine Camera goes haywire when using framing transposer with...
If a Virtual Camera is using Framing Transposer and following a Target Group the camera goes nuts when using Lookahead time To repro... Read more
[Retina][Mac] Color Picker with increased cursor size does not pick sele...
To reproduce:1. Create a new project2. Open Unity > Preferences and make sure OS X Color Picker is disabled.3. Open System Prefer... Read more
EndLayoutGroup error is thrown when adding Preset of an already added Co...
How to reproduce:1. Open a new Unity project2. Open the "SampleScene" scene3. Select any GameObject from the Hierarchy4. Click on th... Read more
[Linux editor] ForceCrash(ForcedCrashCategory.Abort) not being caught by...
-e: see title, crash reporter is not opening. it does so for all the other categories (AccessViolation, FatalError and PureVirtualFu... Read more
Any Collider Component shows warning and is uneditable in Inspector when...
How to reproduce:1. Download and open attached project "Warboards"2. Open scene "WarBoard" in Assets/_Scenes3. Select any object in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open