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Fixed in 4.0.0-preview

Votes

2

Found in [Package]

2.0.8-preview

Issue ID

1074222

Regression

No

Shader Graph does not support [_ZClip] hardware feature in its shadowscaster pass

Package: Shader Graph

-

Summary:

The shadowcaster pass in the lit.shader uses the ZClip [_ZClip] rasterizer state setting to control cascaded shadowmap rendering. Shaders generated by Shadergraph for HDRP need to support this state setting in their shadowcaster pass as well.

Steps to reproduce:

1. Download the attached project and open TestScene01
2. Move the camera towards the shadows
3. Notice that the capsule which uses the Shader Graph shader gets its shadow clipped when the camera draws near

Notes:

- Only Directional Light shadows are affected

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