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Fixed in 4.0.0-preview
Votes
2
Found in [Package]
2.0.8-preview
Issue ID
1074222
Regression
No
Shader Graph does not support [_ZClip] hardware feature in its shadowscaster pass
Summary:
The shadowcaster pass in the lit.shader uses the ZClip [_ZClip] rasterizer state setting to control cascaded shadowmap rendering. Shaders generated by Shadergraph for HDRP need to support this state setting in their shadowcaster pass as well.
Steps to reproduce:
1. Download the attached project and open TestScene01
2. Move the camera towards the shadows
3. Notice that the capsule which uses the Shader Graph shader gets its shadow clipped when the camera draws near
Notes:
- Only Directional Light shadows are affected
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