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[UI] Canvas objects don't update after toggling active state
Objects within a UI canvas stop updating after they've been disabled as a game object, even when re-enabled, and they also do not cl... Read more
[Editor] Crash observed when the user quits unity and selects 'Close' op...
Description: Unity editor crashes when user quits/closes unity and selects 'Close' option in the 'Save Assets' popup. The 'Save As... Read more
Edge of a cube flickering when in a shadow of another object
To reproduce: 1. Open attached Unity project "CascadedShadows.zip" 2. Open "Main scene" 3. Observe "Cube" GameObject in Scene and Ga... Read more
Composite Collider 2D not composing correctly with rotated Tilemap Colli...
To reproduce: 1. Open user's project 2. In Tile Palette window, select wood tile 3. In Scene window, press [ or ] to rotate tiles 4.... Read more
[UI Elements] Undoing slider doesn't revert to the value before you star...
Steps to reproduce: 1. Start a new project 2. Select Main Camera game object 3. Drag and drop the Field of View Slider to any other... Read more
Disabling a canvas doesn't make the image on it invisible
Repro: 1.Download the attached project or the Tanks!!! Reference project form the Asset Store: http://u3d.as/GZ5 2. Load Open the S... Read more
Unable to Ctrl + Move to snap to grid
Steps to reproduce: 1. Create a new project 2. Select a game object 3. Ctrl + move the object and notice that snapping does not work... Read more
UnityDistanceBasedTess() crashes Unity editor without stack trace when u...
How to reproduce: 1. Open Unity 2. Load tester-submitted project(TesselationTest.zip) 3. Open '1.unity' scene 4. Select 'New Materia... Read more
[Android][iOS] GPUInstancing doesn't recognize same material ("Objects h...
Steps to reproduce: 1) Download attached project and open in Unity 2) Switch platform to Android in the Build Settings 3) Make sure... Read more
[UIELEMENTS] Blurriness when positioned on even + 0.5
To reproduce: open the graphic test #697 in branch 'editor/bugfix/blurry-pixel-cache-regression'. Position any of the large "Alignm... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object