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Second time GPU lightmapper is chosen with no supported GPU, no fallback...
The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time.[PathTracer] Failed to ... Read more
[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that hav...
[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that have additional root bone set How we can reproduce it using the... Read more
Editor crashes when calling Shader.WarmUpAllShaders() with one or more G...
Steps to reproduce:1. Open the attached project (case_1201344_ShaderWarmUp.zip)2. Ensure that the Graphics API is OpenGLCore or Open... Read more
[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" ...
[Shader Graph] "Range" dropdown text gets clipped when the "Normalized" option is selected in the "Hue" Node "Range" dropdown text g... Read more
[Shader Graph] "Global Illumination" dropdown text gets clipped when the...
"Global Illumination" dropdown text overlap with a dropdown icon when the "Realtime" option is selected under Emission When Shader G... Read more
[Shader Graph] "Default" and "Center" options text overlaps with a dropd...
"Default" and "Center" options text overlaps with a dropdown icon in the "HD Scene Color" node, refer the attached screenshot Steps ... Read more
Sprite Atlas Hash changes between build targets
How to reproduce:1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip"2. Text edit the file 'Atlas.spriteatlas', ... Read more
Timeline audio is not paused when Unity is minimized through the taskbar...
Steps to reproduce:1. Open the attached project (case_1208758.zip)2. Ensure that "Run in Background" is unchecked under Edit > Pr... Read more
Crash when using ArticulationBody hierarchy
Crash condition is having at least one parent-child pair of objects with ArticulationBody components and child Joint Type set to "Pr... Read more
[iOS] Player crashes when using Dns.EndGetHostAddresses and UnloadUnused...
Steps to reproduce:1. Open attached project "MonoMethodMessageTest.zip"2. Build for iOS and deploy the Xcode project to the iOS devi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters