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0
votes
Duplicate

Timeline can be zoomed in more, when 'zoom in' limit is reached and righ...

Timeline

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Nov 23, 2017

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Version/s: 2017.3.0b7, 2017.3.0b10

To reproduce: 1. Create an object with a Timeline. 2. Open Timeline window. 3. Zoom in timeline as much as possible. 4. Use right mo... Read more

0
votes
Fixed

[RenderTextureFormat] ConvertTexture() with R8 and RG16 crashes on DX12 ...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b10

Crash on Windows DX12 and Vulkan, also Android Vulkan (Tested on Nvidia Shield, Tegra GPU) Step: 1. Make sure you are using DX12 Ed... Read more

0
votes
Fixed

[Umbra] Occlusion culling works incorrectly on some objects

Graphics - General

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Nov 23, 2017

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Version/s: 2017.3.0b7, 2018.1.0a1

Steps for reproduction: 1) Download the project from the link below 2) Open scene ‘Demo5’ 3) Clear the culling data and bake it agai... Read more

0
votes
Fixed

ParticleSystem.Simulate has a noticeable delay

Visual Effects - Legacy

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Nov 23, 2017

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Version/s: 5.6.4f1

How to reproduce: 1. Download attached project file and open scene '1' 2. Enter Play Mode You can see the white particle of particl... Read more

2
votes
By Design

Tilemap's center affects the behaviour of Transparency Sort Mode with Cu...

2D

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Nov 07, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open QA's attached project 2. Open scene "Repro" 3. Move the "Player Sprite" along the walls 4. Notice how wi... Read more

0
votes
Duplicate

[Windows] Touch Screen does not minimise, maximise or close a running Build

Windows

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Nov 20, 2017

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Version/s: 2017.2.0f3

On desktop touchscreens like a Lenovo IdeaCentre, the window can't be minimised, maximised or closed with a touch To reproduce: 1.... Read more

0
votes
Fixed

Editor crashes after clearing Blend Shapes with weights higher than 0

Graphics - General

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Nov 23, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached "BlendShapes.zip" Unity project 2. Open "main" scene 3. Expand "blendSphere" object in Hierarch... Read more

0
votes
Fixed

Skinned Mesh Renderer bounds offsets when applying optimize GO if bounds...

Graphics - General

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Nov 23, 2017

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Version/s: 2017.1.0p4

Steps to reproduce: 1. Download 972082_repro.zip and open "Creature_test" scene 2. Check Apatosaure mesh renderer bounds 3. Enable ... Read more

1
votes
Fixed

Anima2D + SpriteAtlas causes sprite to shrinking

2D

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Nov 24, 2017

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Version/s: 2017.2.0p2

How to reproduce: 1. Download attached project file and open "work" Scene 2. Enter Play Mode Actual result: After creating SpriteAt... Read more

0
votes
Fixed

[2018.1] Mac and Windows Packages is missing from Saihai/CDN

Installer

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Nov 24, 2017

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Version/s: 2017.3.0b10, 2018.1.0a2

Seems like Mac/Windows standalone rename was not communicated to the publishing team so this results in an inability to install Wind... Read more

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