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2
votes
Fixed

[MixedBaking] SpotLight and pointlight realtime shadows doesn't appear f...

Shadows/Lights

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Feb 18, 2016

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Version/s: 5.3.2p3

Reproduction steps: 1. Open attached "prj" Unity project. 2. Open test scene. 3. Go to "Window > Lighting > Scene" and click "Build"... Read more

0
votes
Won't Fix

[iOS]UI/Lit shaders does not reflect light

UI

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Mar 01, 2016

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Version/s: 5.3.1f1

1. Open attached project 2. Build to iOS 3. Move Green and Blue or only Green slider to 0% and Light on the left will not be display... Read more

0
votes
By Design

EventTrigger Pointer Click events can't pass PointerEventData

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

All event triggers are of type UnityEvent<BaseEventData>, meaning you can use a method with a BaseEventData as a callback, but not a... Read more

0
votes
By Design

Pointer Click events do not fire on Plane gameobjects

uGUI

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Mar 01, 2016

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Version/s: 5.3.3f1

Physics Raycaster was missing... oops. Read more

0
votes
Fixed

[Camera] Enabling HDR buffer on camera dont do it if no images effect is...

Camera

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Mar 01, 2016

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Version/s:

When the camera is set to HDR, if not post process are running then the camera fallback to LDR without any warning or messages. As p... Read more

0
votes
By Design

[WebGL] Button is rendered incorrectly in WebGL build

WebGL

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Mar 01, 2016

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Version/s: 5.3.3p2

Build and Run the attached project on WebGL. Click on the options indicated in https://gyazo.com/ede02c8e26743a85980e88f21e98dfa1. ... Read more

0
votes
Duplicate

5.3.3p2 standard FastBloom image effect miscompiled on GLCore/GLES3

OpenGL

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Mar 01, 2016

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Version/s: 5.3.3p2

FastBloom ("Bloom (Optimized)") image effect that ships with Unity has its shader miscompiled for GLCore/GLES3. One of the temporary... Read more

0
votes
Fixed

[ImageEffects] Bloom effects different colours at different thresholds

Image Effects

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Mar 01, 2016

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Version/s: 5.3.3p2

Bloom effect effects green channel at a higher threshold than red or blue channels. Repro Steps: 1) Open attached project and scen... Read more

0
votes
Fixed

Assigning SkinnedMeshRenderer with Materials array of size 0 to Shape mo...

Shuriken

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Feb 28, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project "ParticleSystemCrash.rar" 2. Open scene "Test" 3. In hieararchy, expand "archer2_anims... Read more

0
votes
Won't Fix

[Camera] Zooming in eventually generates errors

Camera

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Feb 29, 2016

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Version/s: 5.3.3p2

Steps to reproduce: 1) create new unity project 2) zoom in for 1 to 2 minutes - errors printed in console IsNormalized (dir) Unit... Read more

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