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Long labels set for Addressable Assets do not have a button to delete them
How to reproduce:1. Open user-submitted project (AddressableAssets)2. In the Addressables window click on the 'Labels' dropdown for ... Read more
FBX Import animation preview postion reset when adding an animation event
How to reproduce:1. Open user's project.2. Select Test Animation in Project View.3. Select the Animation tab.Make sure the Inspector... Read more
HttpClient namespace is not recognized in VS with .NET 4.x
Steps to reproduce:1. Open attached project "HttpBug"2. Make sure Scripting Runtime Version is set to .NET 4.x3. Open "main" scene4.... Read more
Crash on "Rigidbody::WakeUp" after clicking Revert prefab
Steps to reproduce:1. Open user attached2. Open the ShootingStandoff scene.3. Select the DEST object in the scene.4. Click revert- E... Read more
Crash on CastFilter::preFilter when casting Raycast with originin (infin...
How to reproduce:1. Open the "Raycast_Crash.zip" project2. Open the "ShootingStandoff.unity" scene3. Press Play4. Wait until scene l... Read more
[Android][NDK Upgrade] Building never finishes and Library folder size e...
Steps to reproduce:1. Open attached project2. Start building for Android IL2CPP3. Wait Notes: It takes a while (at least 30 minutes)... Read more
JavaScript files under WebGLTemplates folder are being compiled as Unity...
How to reproduce:1. Open the attached "TestFor1067185.zip" project2. Go to Assets -> WebGLTemplates -> TestTemplate3. Modify t... Read more
[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state
PacMan Enabling and disabling VR mode puts pac man into a bad state. I can get back into that state easily by:1) Create a new projec... Read more
ParticleSystem.WaitForPreviousRenderingToFinish takes a lot of time
To reproduce: 1. Open the attached project (VUE Unity Development.zip)2. Open the "Particle Stress Test" scene3. Enter Play mode4. O... Read more
[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce:1) Open the attached project.2) Build and Run on iOS or Android.- Make sure sound is enabled on the device.3) Dou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”