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[Android] Simultaneous touch event with EventTrigger doesn't get two tou...
In some android devices (Samsung Galaxy S6 egde+), simultaneous multi-"EventTriggerType.PointerDown" are handled in different frames... Read more
Compiler fails with an error when a dynamic type item is added to a List...
How to reproduce: 1. Open attached project - Note that there is a compilation error in the console: error CS0518: The predefined t... Read more
[UI][2D] OnPointerDown is being called in incorrect game object when Z d...
Reproduction steps: 1) Open user's attached project 2) Open "LevelScene" scene 3) Play scene 4) Click on donuts and watch console's ... Read more
[Standalone / Editor] SystemInfo.deviceModel returns processor type inst...
SystemInfo.deviceModel returns processor type instead of a model Reproduction steps: 1. Build the attached project to both WSA and... Read more
Coroutines generate garbage in MoveNext
Coroutine::MoveNext causes the return value (a bool) to be boxed, which causes an allocation. Reproduction Steps: 1. Run the attach... Read more
The Help option under My Account on Unity's home screen points to the wr...
The Help option in the My account menu on the Home Screen opens Unity's Manual page. I would expect a page that has smth to do with ... Read more
[Shuriken] Saved by batching of multiple particle systems is not indicated
Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip) 2. Open scene: Scene10_Test 3. Pre... Read more
Documentation button is absent in betas for some Items
Documentation button is absent in betas for some Items 1. What happened Some objects (Font, AnimatorControllerOverride) lost link t... Read more
[Android][ES3.1]Geometry shaders do not render on Mali devices
Reproduction steps: 1) Open users attached project. 2) Go into playmode (if platform is set to Android do Edit>Graphics Emulation>N... Read more
[Regression][5.3][OSX] ALLOC_TEMP_THREAD errors are shown after clicking...
Steps to repro: 1. Open Unity on OSX 10.11; 2. Create new project and scene; 3. Modify scene (e.g. add some gameobjects); 4. Open A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] SystemInfo.processorFrequency displays an incorrect value when called during mobile Runtime