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[anim] Animation Window Preview changes default Humanoid pose in Scene
With the below repro steps, the Humanoid pose in the Scene (in this case T-Stance) is changed after previewing an animation in the A... Read more
Crash when creating a new project from an already opened project
1. Open Unity editor 2. Create a new project 3. As soon as the project is open select File -> New Project... 4. Press Create project... Read more
[macOS] Multi-Display only displays on a single screen
Prerequisites: At least one external display should be connected to the Mac machine (extending, not mirroring) Steps to reproduce: 1... Read more
Crash in [AVFoundationMediaLoader SeekTo] when trying to seek during Vid...
To reproduce: 1. Open Project 2. Drag video into scene 3. Attach NewBehaviourScript to video player 4. Drag Video Player to vp field... Read more
[Regression] Tree density value is ignored when painting trees
Steps to repro: 1. Open attached project and 't1' scene' 2. Select 'Terrain' gameobject in the Hierarchy; 3. Open 'Place Trees' tab... Read more
Gameobject Snapping is not working in 2017.3.0b11 and 2018.1.0a5
Steps to reproduce: 1. Open an empty project 2. Enter some Snapping Settings 3. Create a gameobject and try moving it while holding ... Read more
[iOS] Triggering BloomOptimized and MSAA properties results in artefacts...
The issue happens on some devices on all iOS versions. Steps: 1. Build and Run attached project (TestDisplay.zip) for iOS 2. In pla... Read more
Curve not updated after component values are pasted
Steps to reproduce: 1. Open attached “CurveValues.zip” Unity project 2. Open “Test” scene 3. Select “Renderer1” object in Hierarchy ... Read more
[Animation] GameObject Transform changes are not detected if it is contr...
To reproduce: 1. Open project 2. Open 'Scene' 3. Select 'Root Object' in hierarchy, start recording animation 4. Move 'Red' gameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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