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[SceneView][5.6] Linear color space scene view perf regression in 5.6
Viewport performance in Scene view when using Linear colorspace with Forward rendering is much lower than Gamma. When using Gamma, ... Read more
[WebGL] If building is failed deep into process, build location still po...
To reproduce: 1) Open attached project 2) Build for WebGL Expected: The build will fail, and nothing will pop out Actual: Explorer ... Read more
Building fails as UnusedByteCodeStripper2.exe fails to run properly
To reproduce: 1) Open attached project 2) Build it for WebGL The process fails with these two errors: http://puu.sh/u78I7/d9d6df21c... Read more
Animation name in Animator are blank if .anim name contains period
Steps to reproduce: 1. Download test.fbx and import it to Unity 2. Open Animator window and drag all test.fbx animations into it 3. ... Read more
[Android] HttpWebRequest receives error 'Unable to find /System/Library/...
Steps to reproduce: 1) Download attached project 'HttpWebRequest.zip' and open in Unity 2) Create a new scene 3) Drag and drop 'Ne... Read more
Preprocessor directives aren't affected after switching platform to iOS ...
Steps to reproduce: 1. Download "TestUnityBug.zip" provided by the user 2. Extract and open the project 3. Go to build settings, mak... Read more
[WinInstaller] Some dll's are left undeleted after Editor uninstallation
After deinstallation list of dll's is left in Editor folder. - Unity 2017.1.0a1/Editor/embree.dll - Unity 2017.1.0a1/Editor/OpenRL.... Read more
Using ETC1 with split alpha results in some textures getting corrupted a...
Steps to reproduce: 1. Open attached project 2. Switch to android platform 3. If textures are not set to be compressed with ETC do s... Read more
Unity crashes after disabling and re-enabling all objects in the scene w...
To reproduce: 1. Open attached project. 2. Open and Play "Scene" scene. 3. Press 1 two times as fast as you can. (low chance to cras... Read more
Game window moves from Secondary to Main Monitor when changing Resolutio...
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Build and run the game (windowed mode and on the secondary display... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak warnings are constantly thrown when Generating Font Atlas in Font Asset Creator with 4096x8192 Atlas Resolution
- “Glyph rendering has been aborted due to sampling point size” Log is printed and Font Atlas is not generated when Atlas Resolution is 8192x8192, and the Render Mode is SDF
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
- Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings
- Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated