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Won't Fix

Votes

0

Found in

2022.3.66f1

6000.0.58f1

6000.2.5f1

6000.3.0b2

Issue ID

UUM-117602

Regression

No

Font Asset Creator Font Face does not update when changing Include Font Data in the Font Import Settings

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Import the provided Font in the Attachments
  3. Select the imported Font
  4. Disable "Include Font Data" in the Inspector window
  5. Open the Font Asset Creator window (Window > Text > Font Asset Creator)
  6. Dock the Font Asset Creator window
  7. Select the imported Font as the Source Font
  8. Repeat step 3
  9. Enable "Include Font Data" in the Inspector window
  10. Observe the Font Face in the Font Asset Creator window

Actual results: The Font Face dropdown is still empty and not interactable

Expected results: The Font Face dropdown is interactable

Reproducible with versions: 2022.3.66f1, 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2

Tested on (OS): macOS Silicon Sequoia 15.6.1

Notes:

  • Font Face updates only when the Font Asset Creator window is reopened
  1. Resolution Note:

    It's a legitimate bug but falls below the threshold for us to fix in the foreseeable future. Note, in general, the Font Asset Creator window is very low priority for us to improve, and that unfortunately includes minor fixes like this one. We will of course fix major issues like crashes.

    Also, the Font Asset Creator window will be significantly when we remove TextCore and switch everyone to ATG.

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