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0
votes
Fixed

[Android] Build fails, when texture is attached to only one layer in ada...

Mobile

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Nov 20, 2017

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Version/s: 2018.1.0a5

How to reproduce: 1. Open the attached project 2. Go to Player Settings and expand Icon section 3. Notice that under Adaptive Icons ... Read more

0
votes
Fixed

[Tilemap] ColliderType.Grid collider has wrong pivot point

2D

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Oct 17, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "GridColliderTest" Scene 2. Open Tile Palette window and select tile wi... Read more

0
votes
Won't Fix

[WWW][iOS] WWW.texture takes up more memory in Unity 2017 compared to 5.6

WebRequest

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Nov 15, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Download the projects for 5.6 and 2017 versions 2. Build each of them and deploy to an iOS device (developer ... Read more

0
votes
Fixed

System.ValueTuple throwing exceptions on built Player that has Mono set ...

Scripting

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Nov 17, 2017

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Version/s: 2017.3.0b9

How to reproduce: 1. Open users attached project and "main" scene 2. Press one of the "Execute" buttons, notice that System.ValueTup... Read more

0
votes
Won't Fix

Panels can be dragged under Windows Taskbar when Unity is not fully maxi...

Themes

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Nov 18, 2017

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Version/s: 2017.2.0f3

1. Open Unity 2. Make sure Unity is not fully maximized 3. Undock any panel, drag it around in various combinations with releasing, ... Read more

0
votes
Fixed

NullReferenceException thrown when calling EditorApplication.SaveOpenSce...

Themes

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Nov 20, 2017

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Version/s: 2017.2.0p2, 2017.2.0a1, 2017.3.0a1, 2018.1.0a1

Steps to reproduce: 1. Open attached project "970700.zip" 2. In the 'Untitled' scene, create a new GameObject in the Hierarchy 3. E... Read more

0
votes
Not Reproducible

Editor crashes when closing 2D Roguelike tutorial project and choosing K...

Scene Management

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Nov 20, 2017

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Version/s: 2017.2.0f3

Reproduction steps 1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start 2. Open the 2D Roguelike Upgr... Read more

0
votes
Not Reproducible

[OSX][Draw Mode] "Screen position out of view frustum" error while expan...

Themes

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Nov 21, 2017

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Version/s: 2017.3.0b3, 2018.1.0a5

Environment: Unity 2018.1.0a5 MacOS 10.12 What happened "Screen position out of view frustum" error while expanding Sprite. Steps ... Read more

0
votes
Fixed

Editor gets slower when scrolling trough Treeview provided from UnityEdi...

IMGUI

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Nov 20, 2017

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Version/s: 2017.3.0a3, 2017.3.0b8

How to reproduce: 1. Open user attached project 2. Go to "BugReport" --> "Open TestCode window" (Custom menu items) 3. Move the "... Read more

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