Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.2.0f3
Issue ID
970836
Regression
No
Editor crashes when closing 2D Roguelike tutorial project and choosing Keep if external editor is open with any of its files
Reproduction steps
1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start
2. Open the 2D Roguelike Upgrade guide PDF (or any other file that opens an external editor/viewer)
3. Close Unity and get prompted to "Keep" or "Forget" the project. Choose "Keep"
4. Choose any location to save the project and hit Save
Expected result: no crash
Actual result: Unity crashes
Reproduced with: 5.6.4p1, 2017.2.0f3, 2018.1.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment