Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.2.0f3
Issue ID
970134
Regression
No
Panels can be dragged under Windows Taskbar when Unity is not fully maximized
1. Open Unity
2. Make sure Unity is not fully maximized
3. Undock any panel, drag it around in various combinations with releasing, clicking on other windows and dragging then, etc
Reproduced with: 5.6.3p1, 2017.2.0f3, 2018.1.0a3
Expected result: no panel ever gets hidden under the Taskbar
Actual result: undocked panel sometimes gets obstructed by the Taskbar
Note: As seen in the video, almost a 100% repro happens when the panel is picked up immediately after leaving Window preview on the Taskbar without clicking elsewhere.
Note 2: This is likely to be a not a proper bug. Filing it out in case any related problems ever pop up.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment