Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0p2
2017.2.0a1
2017.3.0a1
2018.1.0a1
Issue ID
970700
Regression
Yes
NullReferenceException thrown when calling EditorApplication.SaveOpenScenes() on entering play mode
Steps to reproduce:
1. Open attached project "970700.zip"
2. In the 'Untitled' scene, create a new GameObject in the Hierarchy
3. Enter play mode (EditorApplication.SaveOpenScenes() will be called)
4. Save the scene
Actual result: NullReferenceException is thrown even though scene is saved successfully
Reproducible with: 2017.2.0p2, 2017.3.0b10, 2018.1.0a5
Not reproducible with: 5.6.4p3, 2017.1.2p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
Add comment