Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
2017.2.0p2
2017.2.0a1
2017.3.0a1
2018.1.0a1
Issue ID
970700
Regression
Yes
NullReferenceException thrown when calling EditorApplication.SaveOpenScenes() on entering play mode
Steps to reproduce:
1. Open attached project "970700.zip"
2. In the 'Untitled' scene, create a new GameObject in the Hierarchy
3. Enter play mode (EditorApplication.SaveOpenScenes() will be called)
4. Save the scene
Actual result: NullReferenceException is thrown even though scene is saved successfully
Reproducible with: 2017.2.0p2, 2017.3.0b10, 2018.1.0a5
Not reproducible with: 5.6.4p3, 2017.1.2p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Add comment