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NullReferenceException thrown when calling EditorApplication.SaveOpenSce...
Steps to reproduce: 1. Open attached project "970700.zip" 2. In the 'Untitled' scene, create a new GameObject in the Hierarchy 3. E... Read more
Editor crashes when closing 2D Roguelike tutorial project and choosing K...
Reproduction steps 1. Start the 2D Roguelike Tutorial from the Learn tab -> Tutorial Projects -> Start 2. Open the 2D Roguelike Upgr... Read more
[OSX][Draw Mode] "Screen position out of view frustum" error while expan...
Environment: Unity 2018.1.0a5 MacOS 10.12 What happened "Screen position out of view frustum" error while expanding Sprite. Steps ... Read more
Editor gets slower when scrolling trough Treeview provided from UnityEdi...
How to reproduce: 1. Open user attached project 2. Go to "BugReport" --> "Open TestCode window" (Custom menu items) 3. Move the "... Read more
[PLM] Shadows from SpeedTree are not baked if lightmap resolution is cha...
Steps for reproduction: 1) Download the project `SpeedTreeShadowsBug` 2) Open `TestScene` in Scenes folder 3) Start baking and obse... Read more
[Vuforia][iOS] "Project file cannot be parsed" error appears when openin...
Note: Check the attached screenshot for explanation and a possible solution. Unable to open Xcode-iOS Project when built using Wind... Read more
NullReferenceException in UnityEditor.LightProbeGroupInspector.OnDisable...
Steps to repro: 1. Open attached project; 2. Open 't1LightProbeGroup' scene; 3. Wait until light baking finishes; 4. Open 't1LightP... Read more
[Tilemap] Frustum culling is culling large tiles incorrectly
Steps to reproduce: 1. Open attached project 2. Open "BrokenClipping.unity" scene 3. Play the scene 4. Notice that visible culling o... Read more
Assertion failed when selecting UWP in Build Window
Steps to reproduce: 1. Create a new Unity project 2. Open Build Settings 3. Select Universal Windows Platform Actual result: a ton... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material