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Texture Importer: Swaps red and blue channels
When importing textures into Unity 2021.3.20f1, it swaps the red and blue channel so that the texture color is wrong.It does not mat... Read more
[Android] forward+ lighting glitch when built on Xiaomi Mi 10
Reproduction steps:1. Open the attached project "URP_Bug_2022_2"2. Build And Run on a Xiaomi Mi 10 device3. Observe the Scene shown ... Read more
Lens Flare occlusion effect doesn't work when the Camera GameObject is b...
How to reproduce:1. Open the attached “IN-25988.zip” Project2. Open the “SunFlare” Scene (Assets → Scenes)3. Observe the Game window... Read more
Sprite turns invisible in URP 2D when Mask Source is set to “Supported R...
Reproduction steps:1. Open the attached “Sprite Mask” project2. Open “Assets/Scenes/SampleScene.unity“ scene3. Select Square GameObj... Read more
RegisterValueChangeCallback is not called when changing the PropertyFiel...
Reproduction steps:1. Open the attached project “CallBackBug“2. Open the Project Settings (Edit > Project Settings)3. Go to the “... Read more
The Properties option is missing when pressing RMB on the PropertyField
Reproduction steps:1. Open the attached project “PropertiesBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wind... Read more
[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...
Reproduction steps:1. Open the attached project “RayTracingLeak”2. Open “Assets/OutdoorsScene.unity”3. Enter the Play Mode4. In the ... Read more
[2D Renderer] "Leak Detected : Persistent allocates 2 individual allocat...
How to reproduce: Open the attached project "Advanced Persistent Threats.zip" Enter Play Mode Expected results: No "Leak Detected : ... Read more
Texture streaming causes all textures to be point filtered in Player whe...
Reproduction steps:1. Open the attached project “PointFilterBuild”2. Open Edit > Project Settings > Player3. Under Other Setti... Read more
[Linux][Mono] Crash on mono_exception_walk_trace when entering the Play ...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “/Assets/LuaTest.cs” Script File and change the scriptName v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor