Search Issue Tracker
Canvas position update lag by one frame in Camera render mode when Canva...
How to reproduce: 1. Open attached project and "UI lagging one frame" scene2. Enter play mode3. Button "Root as parent (one frame la... Read more
Crash in "mecanim::animation::DeallocateAvatarOuputForBindings" on build
Reproduction steps:1. Open the attached project from OC link.2. Build it.3. Editor crashes. #0 0x00000102262d00 in mecanim::animatio... Read more
Extra lines in the bottom of Main Menu->Help dropdown
Regression - happens only in 5.6.0b5 (not happens in 5.6.0b4)Reproduces on both Windows and Mac How we can reproduce it1 Create and ... Read more
Particle Lights module prevents drawcall batching, if ParticleSystem is ...
To reproduce:1. Import users attached package to the new project.2. Open and Play "bug_report_particle_lights" scene.3. Open "Stats"... Read more
Prefab preview icon in project tab does not refresh after doing changes ...
How to reproduce:1. Open the attached "ReproProject", open the "Repro" scene2. Drag material onto "Cube" GameObject3. Notice that in... Read more
WebGL Memory Crash in Firefox 32-bit when WebGL memory size is increased
To reproduce:1. Create new project2. Switch platform to WebGL3. Set WebGL Memory Size to 7004. Build project5. Upload project to ser... Read more
Shader relative include paths do not work
To reproducible: 1. Open the project2. Right-click on C/NewSurfaceShader and select Reimport Actual: Error in console appears: "Shad... Read more
Shaders break on iOS Metal by using fixed4
To reproduce:1. Open attached project2. Build to device3. Notice that the shaders don't compile (all the textures are pink)Note: If ... Read more
[iOS] OnEndDrag isn't called when using remote and OnBeginDrag was calle...
To reproduce:1. Open attached project2. Select an iOS device to be used for remote3. Press play4. Click and drag the missle icon bef... Read more
Lights become darker when reloading the scene
To reproduce:1. Open attached project;2. Open "testScene";3. Enter playmode. Expected result: lights stay the same when scene is rel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method
- “Save Changes Failed - Index was out of range” error popup appears when discarding changes in the Sprite Library Editor
- “Local” foldout’s name and the foldout’s ‘triangle’ button are not aligned when a Category is created in the Sprite Library Editor