Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.0.67f1
6000.3.9f1
6000.4.0b9
6000.5.0a7
Issue ID
UUM-134471
Regression
No
“Local” foldout’s name and the foldout’s ‘triangle’ button are not aligned when a Category is created in the Sprite Library Editor
Steps to reproduce:
- Create a new Unity project using the Universal 2D template
- Open the Sprite Library Editor window (Window > 2D > Sprite Library Editor window)
- Dock the Sprite Library Editor window
- Click the "Create new Sprite Library Asset"
- Create a new Category
- Observe the "Local" foldout
Actual results: The 'triangle' button is not aligned with the "Local" text
Expected results: The 'triangle' button is aligned with the "Local" text
Reproducible with versions: 6000.0.67f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Tested on (OS): MacOS Silicon Tahoe 26.2, Ubuntu 24.04
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment