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[Universal] Some materials throw errors when updated to Universal RP thr...
Repro steps:1. Use a project with Universal RP2. Create a new material, assign to it shader "Legacy Shader/Diffuse"3. Go to Edit -&g... Read more
Sprite masks not working on sprites using a GPU-instanced material
Sprite masks not working on sprites using a GPU-instanced material Steps to reproduce:- Create a sprite mask- Create a new material ... Read more
[ARKit] Definition for 'kXRInterfaceMatchAnyVersion' is missing when ARK...
How to reproduce:1. Create a new Unity project2. Import the packages "Input System" (version 1.0.0-preview.3) and "ARKit XR Plugin" ... Read more
[URP]Editor crashes after Renderer features object is added to a Forward...
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset Repro steps:1. Observe ForwardRenderData.pr... Read more
[Sprite Editor] Label and Sprite name overlaps with its input field when...
Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more
[Android] Vulkan app crashes with SIGSEGV error on launch
Steps to reproduce:1. Open new project2. Set graphics API to Vulkan3. Launch on Android Expected: App jus launches with built projec... Read more
[Sprite Editor] Documentation link is broken for "Sprite Library Asset"
404 page loads up when opening the Sprite Library Asset documentation, working fine Link: https://docs.unity3d.com/Packages/com.unit... Read more
[Sprite Editor] Properties under "PixelPerfectCamera" are misaligned whe...
Properties under "PixelPerfectCamera" are misaligned when preset of "PixelPerfectCamera" component is created, refer the attached sc... Read more
[TextmeshPro] NullReferenceException error is thrown on changing Vertex ...
[TextmeshPro] NullReferenceException error is thrown on changing Vertex color property in TextMeshPro preset asset. NullReferenceExc... Read more
Stacktrace window remains open and text disappears when target platform ...
To Reproduce:- Open a new unity project- Install "Android logcat" from the package manager (windows -> Package Manager)- Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty