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0
votes
Fixed

[LightProbes] With continuous baking enabled and baked light, light prob...

Global Illumination

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Mar 05, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more

1
votes
Fixed

Child Canvas Transform values are not saved when editing them in Prefab ...

uGUI

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Mar 24, 2022

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Version/s: 2022.1.0a6, 2022.1.0b13, 2022.2

Reproduction steps:1. Open the attached project "canvasTest.zip"2. In the Project window, double-click "Canvas.prefab"3. In the Hier... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

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Jul 30, 2019

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Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

1
votes
Won't Fix

[Playables] "PlayableGraph was not destroyed" warning is logged when ent...

Mecanim Animation

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Jun 01, 2022

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Version/s: 2021.3.3f1, 2022.1.4f1, 2022.2.0a16

"PlayableGraph was not destroyed" warning is logged when entering the Play mode with the Prefab open (the prefab holds the script wh... Read more

0
votes
Fixed

[Timeline] Dropdown icon for "Advanced" properties doesn't work under "C...

Package: Timeline

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Jan 03, 2020

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Version/s: (Preview 5) 1.3.0

The Dropdown icon for "Advanced" properties doesn't work under "Control Playable Asset" in Inspector.Please refer to the attached vi... Read more

0
votes
Won't Fix

[Prefabs] Unused fields from script are not cleared from YAML data

Assets Management

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Mar 16, 2016

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Version/s: 5.3.3f1

Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more

0
votes
Fixed

[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...

Package: 2D Sprite

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Dec 10, 2019

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Version/s: 1.0.0

Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more

1
votes
Fixed

Light layers only work with Directional light

Universal RP

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Dec 14, 2022

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Version/s: 2022.2.0b16

To reproduce: Open the attached project In UniversalRP-HighQuality asset, under Lighting section, toggle "Use Rendering Layers" Look... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

4
votes
Fixed

[Linux Editor] Saving custom layout does not correctly saves the scale o...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Make your scene or inspector window very big.3. Save your layout under any name.4. Se... Read more

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