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2
votes
Fixed

Loading a new scene from script while a GameObject is selected in the Sc...

Inspector Framework

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Jul 13, 2018

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Version/s: 2018.2.0f2

Steps to reprodue:1. Download the attached project and open SampleScene012. Select either a GameObject (either the cube or the plane... Read more

0
votes
Fixed

[UWP] Camera.stereoEnabled returns false with Stereo Display (non head-m...

Universal Windows Platform

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May 03, 2018

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Version/s: 2017.4.2f2

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build project on .NET or IL2CPP backend4. Build VS soluti... Read more

1
votes
Fixed

[LWRP] Objects have odd shadows cast on them when using Shadow Cascades

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open the attached "TestFor1059695.zip" project's SampleScene2. Move around the Scene3. Observe the odd shadows o... Read more

0
votes
Not Reproducible

Changing any quality setting switches the standalone build from Exclusiv...

Windows

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Jun 20, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the attached project (qualitySettingsBug.zip)22. Build and run for PC standalone3. Press Space to change the v... Read more

0
votes
Duplicate

[WebGL] Scripts Only Build Fails

WebGL

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Jul 12, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Create a new project2. Build it for WebGL properly3. Build it for WebGL again with Scripts Only Build turned on Exp... Read more

0
votes
Duplicate

[Auto] Baked lighting breaks after reloading a scene via script when Aut...

Progressive Lightmapper

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Jul 13, 2018

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Version/s: 2018.2.0f2

Steps to reproduce: 1. Download the attached project and open SampleScene022. Make sure that Auto Generate is enabled in the Lightin... Read more

3
votes
Fixed

[LWRP] Unchecking Receive Shadows checkbox on Mesh Renderer does not dis...

Package: Scriptable Render Pipeline Lightweight

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Jul 13, 2018

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Version/s: 2.0.5-preview

To reproduce: 1. Open the attached project (link in edit)2. Open the "testScene" scene2. Select the Ground object in the scene3. In ... Read more

1
votes
Fixed

Accessing unassigned collider's material returns and sets different mate...

Physics

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Jul 08, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open the user-submitted project2. Click on the Cube Object and observe Its Box Collider component3. Enter Play m... Read more

0
votes
Fixed

Editor lacks Render Loop Job call when using Frame Debugger to inspect d...

Graphics - General

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Jun 22, 2018

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Version/s: 2018.1.6f1

To reproduce:1. Open attached project2. Open Frame debugger3. Enter Play mode, check Frame debugger Loop Job calls4. Build for Andro... Read more

0
votes
Won't Fix

Hub - Developer survey content is drawn over Hub update banner

Hub

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Jul 13, 2018

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Version/s: 2018.3.0a5

If you are shown the Developer Survey while the Hub has an update available, the survey content will be drawn on top of the banner. ... Read more

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