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25
votes
Won't Fix

[URP] Reflection Probe is black after baking when using the Blit Rendere...

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Jun 01, 2022

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Version/s: 2019.4.32f1, 2020.3.23f1, 2021.2.3f1, 2022.1.0a15

Reproduction steps: 1. Open the 'ReflectionProbeTest' project 2. Open the SampleScene 3. Add a new Reflection Probe into the Scene 4... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

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Jun 07, 2022

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Version/s: 2021.2.17f1

Reproduction steps: 1. Open the attached project "1422756_UIEventIssue.zip" 2. Enter Play Mode 3. Click the "CONTINUE" button 4. Hov... Read more

16
votes
Fixed

Users cannot export bundled plugins into a .unitypackage anymore

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May 31, 2023

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Version/s: 2020.3.48f1, 2021.3.26f1, 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

After a change with how bundled plugins are handled by the Unity Editor, [bundled plugins|https://docs.unity3d.com/Manual/PluginInsp... Read more

28
votes
Fixed

[UI Toolkit] Dropdown doesn't fold out when the Input System package is ...

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Jun 10, 2022

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Version/s: 2022.1.0a6, 2022.2.0a2, 2023.1.0a1, 2023.2.0a1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.... Read more

36
votes
Fixed

[iOS][Physics] Two MeshColliders pass through each other at certain angl...

iOS

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Jan 16, 2017

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Version/s: 5.5.0p4

With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more

18
votes
Fixed

[iOS][Cardboard] Left and right camera view is offset too far away from ...

VR

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May 03, 2017

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Version/s: 5.6.0p3

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reprodu... Read more

71
votes
Fixed

Calling WWW.movie fails to load and prints error LoadMoveData got NULL!

Networking

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Aug 23, 2016

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Version/s: 5.4.0p1

Steps to reproduce: 1: Open attached project 2: In "test" scene enter play mode 3: Wait while movie is downloaded - Errors in conso... Read more

35
votes
Fixed

Loading multiple bundles using AssetBundle.LoadAssetAsync freezes editor

Asset Bundles

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Dec 16, 2016

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Version/s: 5.5.0p1

How to reproduce: 1. Open user's project 2. Enter play mode There is a low chance that the bundles will be loaded successfully, in ... Read more

14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

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Mar 02, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce: 1. Open the user's attached "Missing lighting.zip" project 2. Go to File -> Build And Run 3. Observe the Character... Read more

31
votes
Fixed

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more

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