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Under Consideration for 2020.3.X, 2021.2.X



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Issue ID




[URP] Reflection Probe is black after baking when using the Blit Renderer Feature



Reproduction steps:
1. Open the 'ReflectionProbeTest' project
2. Open the SampleScene
3. Add a new Reflection Probe into the Scene
4. Bake the Reflection Probe

Expected result: the Reflection Probe reflects the skybox
Actual result: the Reflection Probe is black

Reproducible with: 7.7.1 (2019.4.32f1), 10.8.0 (2020.3.23f1), 12.1.1 (2021.2.3f1), 13.1.0 (2022.1.0a15)

Note: to reproduce the issue the 'Blit' Renderer Feature in the Universal Renderer has to be enabled and the 'Event' setting has to be set to one of those modes: 'After Rendering Skybox', 'Before Rendering Transparents', 'After Rendering Transparents', 'Before Rendering Post Processing', 'After Rendering Post Processing', 'After Rendering'

Comments (3)

  1. Fernando-Ferreira

    Dec 14, 2022 20:24

    Also happening with Unity URP Sample blit render feature in Unity 2021.3.12f1

  2. Domtav

    Jul 11, 2022 07:53

    When will this problem be fixed? Is his correction only planned?

  3. xVortexXz

    Dec 04, 2021 12:44

    To add to this, the reflection probe also turns black when set to realtime.

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