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16
votes
Fixed

FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only

Scripting

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Aug 02, 2018

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Version/s: 2018.2.1f1

Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more

15
votes
Fixed

Unable to find a corresponding location while using Partial classes/meth...

Mono

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Jan 18, 2019

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Version/s: 2017.4.11f1, 2018.3.0f2, 2018.4.4f1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a7, 2020.1.0a1

Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene2. Open "TestClass.Partial" in VS3. In Line 9 add a Br... Read more

15
votes
Fixed

'A tree couldn't be loaded because the prefab is missing' error is throw...

Terrain

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Oct 16, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Create a new project2. Import attached custom package ("case_1191833.unitypackage")3. Observe Console Expected resul... Read more

11
votes
Fixed

SerializedProperty Undo does not work properly when the parent Serialize...

Serialization

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Nov 14, 2019

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Version/s: 2018.1

Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. Navig... Read more

38
votes
Postponed

[PostProcessing][URP][Built-in Renderer] FPS drop due to PPv2/Universal ...

Package: PostProcessing

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Dec 02, 2019

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Version/s: 2.2.2

Reproduction steps:1. Open "1202538" project2. Build & Run for Android3. Notice the FPS in the top left corner of the screen4. T... Read more

22
votes
Not Reproducible

UnityEvents using Classes as Paremeters don't fire when used in builds

Serialization

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Apr 04, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open the QA-attached project (Link in the edit "Project: (60mb)")2. Run the MainScene in the editor.3. Press t... Read more

46
votes
Third Party Issue

[Android] Particles not rendered in the Player on some Android devices w...

Vulkan

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “IN-71101” project2. In the Build Settings “Run Device” dropdown, select the desired device3. Add the “... Read more

39
votes
Won't Fix

OnAfterDeserialize is not called when Prefabs are instantiated using Ins...

Scripting Runtime

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May 10, 2024

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Version/s: 2022.3.27f1, 6000.0.0f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-72997” project2. Open the “SampleScene”3. Select the “Test” GameObject in the Hierarchy4. ... Read more

11
votes
Fixed

[XR][Vulkan] Graphical artifacts appear when Development build, FMOD plu...

XR SDK

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Aug 18, 2025

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Version/s: 6000.0.56f1, 6000.2.0f1

Steps to reproduce:1. Open the attached user's project "fmod-rendergraph-bug-master.zip"2. Switch to Android and open "Assets/Scenes... Read more

79
votes
Fixed

Error when changing quality settings

Graphics - General

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Dec 10, 2015

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Version/s: 5.3.0f4

Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality" Read more

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