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Fixed in 5.3.4

Fixed in 5.4.X



Found in


Issue ID




Error when changing quality settings

Graphics - General


Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality"

Comments (24)

  1. shubhamswaraj2021

    Aug 19, 2020 05:27

    good one <a href="">lyricsauto</a>

  2. cgripeos

    Oct 02, 2018 20:33

    A similar issue is happening on Unity 2018.2.0f2 on packaged PC game (but works fine in the Editor)

    My repro is with textures that don't have mip levels (UI textures). When changing to a quality setting where the texture resolution changes, the UI starts breaking/UI elements wont render and/or react to input.

  3. TomHaygarth

    Aug 22, 2016 10:56

    Issue exists in 5.3.6f1 on webgl majority of the textures broke when changing from half to full res or vice versa. Most of these assets are downloaded from external asset bundles.

    Could it be related to this

  4. chrismarch

    Jul 26, 2016 00:03

    hmm, never mind my previous comment about asset bundles!

  5. chrismarch

    Jul 25, 2016 18:57

    Still occurs in 5.3.4f1 with the scene textures if the scene was loaded from an asset bundle

  6. ic3d_jpienbro

    Jul 12, 2016 09:30

    I have this issue in Unity 5.3.5p7 too.

  7. Dewedi1

    Jul 02, 2016 20:16

    Still have it Unity 5.3.5f1. PLEASE FIX!

  8. CyrylSz

    Mar 19, 2016 20:44

    I have Unity 5.3.4f1 and still have this problem. When running game in Unity Editor everything works fine:
    After building game on windows textures look like this:

    Here is unity error: Trying to reload asset from disk that is not stored on disk
    I also have to say that im loading textures in runitme (game is open for moders).

  9. speedis

    Mar 11, 2016 20:06

    5.3.3p3 fixed the issue for me, thanks!

  10. daggada2

    Feb 21, 2016 00:33

    Issue is still present for me in 5.3.2p4.

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