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Part of memory usage is shown as "Unknown" in the Memory Profiler when t...
How to reproduce:1. Open a new project2. Make sure the Memory Profiler package is added (WIndow → Package Manager)3. Open the attach... Read more
Hub crashes with "Timeout! Cannot connect to Licensing Client within 600...
Reproduction steps:1. Open the Hub2. Observe crash Reproducible with: 3.4.0, 3.4.1, 3.4.2 Reproducible on: Windows 10, MacOS Note: N... Read more
[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...
AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue:h... Read more
OnTriggerEnter and OnTriggerExit not working correctly when changing tra...
Reproduction steps:1. Open the attached project "1421306.zip"2. Enter Play Mode3. Observe the Console window when the "Detectable" G... Read more
Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...
Steps to repro:1. Open the project attached by the user2. Enter Play mode3. Wait a few seconds until "[Physics.PhysX] Foundation: In... Read more
[Networking] Console is flooding with "host id out of bound id {0} max i...
Reproduction steps:1. Open the attached project.2. Build and run it as Standalone.3. Click "Initialize Broadcast".4. Click "Start Br... Read more
[Android] Application crash when methods are called in multiple threads
Reproduction steps:1. Open the attached project “threadsProject”2. Build the Project for Android3. Run "adb logcat -s CRASH" in a Co... Read more
[iOS] Rendering freezes when the orientation is changed
How to reproduce:1. Open the attached project "orientationChange.zip"2. Build and Run the Project on an iOS device3. In the Build, r... Read more
Physics SyncColliders 3x-7x performance regression from 2022LTS to U6
Steps to reproduce: 1. Open attached project in Unity 2022 LTS 2. Open scene Colliders_MoverInHierarchyComplex.unity 3. Enter playmo... Read more
[Mono Upgrade] CommandBuffer native plugin events hang in the Editor
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used