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UI Toolkit's Color field's label is instantly highlighted after opening ...
How to reproduce: 1. Open the user's attached to project "case_1306190-UIToolkit-PropertyField-RightClick.zip" 2. Select "GameObject... Read more
[URP] Fog's Start/End positions are inverted when the Fog Mode is set to...
How to reproduce: 1. Open the user's attached "PSX_shader_port.zip" project 2. Open the "SampleScene" Scene 3. Open the Fog settings... Read more
GUIToScreenPoint() returns physical screen coordinates when in GUIGroup
Reproduction steps: 1. Open user's project "GUIToScreenPointBug.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode and click around... Read more
[UIElements] Context menu doesn't appear after right-clicking on UI Tool...
How to reproduce: 1. Open the user's attached to project "UIToolkit-PropertyField-RightClick.zip" 2. Select "GameObject" Prefab in t... Read more
Hybrid Renderer does not render Entities past -32785 units on the X Axis
Reproduction steps: 1. Open user attached project 2. Open "Assets\Scenes\SampleScene" scene and Press play 3. Select Scene View 4. D... Read more
Terrain inspector is suggesting a shader which doesn't work
Terrain inspector is suggesting a shader which doesn't work. Reproduction steps: 1) pull rev b20de102d0 from Graphics repo 2) Open ... Read more
Material is rendered black when switching from Shader Graph to HDRP or U...
How to reproduce: 1. Open the user's attached "ShaderChangeBug" project 2. Open the Build Settings (File->Build Settings...) 3. Make... Read more
Unable to build player when project has Code Coverage package
Steps to reproduce: 1. Create new project 2. Install Code Coverage package 3. Build and run the project Notice error: ArgumentExcep... Read more
[HDRP] Refraction shaders dont compile on mac
When you open the Samples project it takes extra long to compile shaders, after some time compilation fails and produces an error al... Read more
Crash when running Build with Entities package + IL2CPP
How to reproduce: 1. Create a new Unity project on a machine with 64bit architecture 2. Import "com.unity.entities" package 3. Set s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes