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[Android] Unaccounted time in profiler
Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more
GetComponent() allocates memory on each call
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more
Element blocks another element when it is set to PickingMode.Ignore
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/OutdoorsScene.unity” Scene3. Enter the Play M... Read more
Allocation errors are logged to the Console when creating a new project ...
How to reproduce:1. Open the Hub2. Make sure the “Connect to Unity Cloud” option is enabled3. Create a new project with any template... Read more
AudioSource.GetOutputData not returning data when toggled active by Time...
How to reproduce:1. Open the attached project “Test-Project.zip”2. Enter Play Mode Expected results: Output Volume is above 0 after ... Read more
[VR]Command buffers placed at "AfterDepthTexture" get stretched over vie...
Steps to reproduce:1. Download and open the attached project2. Make sure VR or Split Stereo Display is enabled2. Enter Play mode Exp... Read more
[Quest3S] Application crashes on Quest 3S when waking up the HDM if Symm...
Steps to reproduce:1. Unzip the attached user's APK "TestApk.apk"2. Install the provided APK to a Quest 3S device3. Open Android Log... Read more
[DOTS] Low Hybrid Renderer/Physics Job performance when using Unity 2020...
How to reproduce:1. Open the attached "1385608_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Profiler (Window->Ana... Read more
[IL2CPP] Test fails when writing a ZipArchive into a ZipArchiveEntry wit...
How to reproduce:1. Open the user’s attached project2. In the Test Runner window, press the “Run All Tests” button and observe the r... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce:1. Open attached project2. Open SampleScene3. File > New Scene4. See the error message in the Console Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code