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0
votes
Duplicate

Shadows of the risen mountain are copied to every Terrain Tile when the ...

Terrain

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Jan 11, 2021

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Version/s: 2019.4, 2020.1, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "1305275_Repro" project 2. Open the "TerrainShadow" Scene (Found in the "Assets" folder) 3. O... Read more

0
votes
Won't Fix

[XR SDK] Unity crashes when modifying script in Update() method

Package: XR Management

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Nov 12, 2020

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Version/s: 3.2.17

Reproduction steps: 1. Open the attached project ("towerdefensevr.zip") 2. Open the "LevelTest" scene 3. Enter Play mode 4. Open Pro... Read more

0
votes
Fix In Review

[Profiler] Scrubbing through filtered frames or sorting their data repla...

Profiling

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Jan 15, 2021

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Version/s: 2020.2.0b9, 2020.2.2f1

How to reproduce: 1. Create a new Unity project 2. Open the Profiler window 3. Record some Editor frames 4. In the CPU module Raw Hi... Read more

0
votes
Fixed

Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes ...

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Jan 15, 2021

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Version/s: 2019.4.8f1, 2021.2.0a2

Steps to reproduce: 1. Open attached Repro_Undo_Dirty_Scene project 2. Open Window -> Test 3. Press "Load, Modify subData and save u... Read more

5
votes
Fixed

In game UI element under mouse is reset whenever an element moves

UI Toolkit

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Jan 15, 2021

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Version/s: 2019.3.0b9

When using UI Toolkit for in-game UI and previewing in the game view, the element under mouse gets reset every time another element ... Read more

0
votes
Fixed

[HDRP] Editor crashes on increasing "Max Planer Reflection On Screen" pr...

Package: Scriptable Render Pipeline HD

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Jan 15, 2021

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Version/s: 11.0.0

On changing any value of "Max Planer Reflection On Screen" RTHandle.Initialize error thrown in the console. Steps to repro: 1. Crea... Read more

0
votes
Not Reproducible

[HDRP] VRAM leak when reloading a Scene that contains a Fog

Package: Scriptable Render Pipeline HD

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Dec 30, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open the user's attached project 2. Open the "Bug with fog and VRAM leak on scene reload" 3. Open a program tha... Read more

0
votes
By Design

Changes to instanced detail mesh material don't immediately apply

Terrain

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Jan 16, 2021

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Version/s: 2021.2.0a1

If you create a detail using the new instanced details option, assigning a new material to the prefab used for the detail instance h... Read more

0
votes
Fixed

[android] HttpUtility Null reference exception on .net 4.x when performi...

Mono

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Nov 30, 2020

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Build and run the "Http test.zip" Project on an Android device 2. Check the logs once the Project fully loads ... Read more

1
votes
Fixed

[Android] Input.Compass.headingAccuracy is always set to 0

Input

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Jan 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Download and open the user-submitted project "UnityCompass.zip" 2. Build and run for Android 3. Inspect the "... Read more

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