Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.2.17
Issue ID
1292206
Regression
No
[XR SDK] Unity crashes when modifying script in Update() method
Reproduction steps:
1. Open the attached project ("towerdefensevr.zip")
2. Open the "LevelTest" scene
3. Enter Play mode
4. Open Project window and open "HandDisplay.cs" script
5. Add empty comment to the Update() method
6. Return to the Editor to recompile
Expected result: Editor continues to Play
Actual result: Editor crashes (see "klEmAE1Q8d.mp4" video)
Reproducible with: XR SDK 3.2.17, 4.0.0-pre.3 (2019.4.18f1, 2020.2.2f1, 2021.1.0b3, 2021.2.0a2)
Could not test with: 2018.4.31f1 (XR SDK not available)
Tested:
- Oculus Rift S
Workaround:
- Disable script changes recompile while playing in Preferences -- Stop Playing And Recompile.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
This is an Oculus bug, not Unity. Please report it to Oculus for proper fix to handle domain reload.