Search Issue Tracker
Fix In Review for 2020.2.X
Votes
0
Found in
2020.2.0b9
2020.2.2f1
Issue ID
1306502
Regression
Yes
[Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
How to reproduce:
1. Create a new Unity project
2. Open the Profiler window
3. Record some Editor frames
4. In the CPU module Raw Hierarchy view search for 'Editor' frames
5. Scrub through recorded frames back and forth
Expected result: no profiling data duplication occurs, sorting the data by 'Time ms' does not cause different data to appear in its place
Actual result: profiler frame data is duplicated, sorting causes different frames to appear instead of previous data entries
Reproducible with: 2020.2.0b9, 2020.2.3f1
Not reproducible with: 2018.4.30f1, 2019.4.18f1, 2020.2.0b8, 2021.1.0a1, 2021.1.0b3, 2021.2.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment