Search Issue Tracker
[Mobile] Rendering Performance decrease in Unity 5.6 (compared to 5.4)
Both OpenGL and Metal are affected. The scene runs slower on the same target device. Steps: 1. Build and Run Development build on i... Read more
Updating scripts results in an Internal error
Reproduction steps: 1. Open "networking_just_source.zip" project 2. On the "API Update Required" pop-up press "...Go Ahead!" 3. Upd... Read more
Preview of the other material color is changed to the color of the mater...
To reproduce: 1. Open the attached project; 2. Create a new material; 3. In the Inspector Window, notice the color of the new mater... Read more
Unable to assign custom UV data to channel one via VertexHelper in exten...
To reproduce: 1) Open attached project and scene 2) Play it You will see expected and actual results and explanation there Reprodu... Read more
[Metal] Rendering of the content is partially lost when MSAA is enabled
To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more
Transform.localscale fails to be called more than once when Canvas Rende...
To reproduce: 1. Open repro project 2. Play scene 3. Click image multiple times Expected: Each time image is pushed, it will be zoo... Read more
[Android][Gradle] AdMob advertisements fail to load with ClassNotFoundEx...
To reproduce: 1. Download and open attached "AndroidAdMob.zip" project. 2. Create a new Keystore. 3. Build and run with Gradle buil... Read more
[Android] UI texture becomes black after minimizing and maximizing the a...
To reproduce: 1. Download and open attached "Puzzle City.zip" project. 2. Build and run for android. 3. When application starts, mi... Read more
Unity crashes in ARTrackableAppearance::load2DTrackerImage when opening ...
Steps to reproduce: 1. Create an empty Unity project 2. Import ARToolkit 6 package 3. Delete the images from Assets/StreamingAssets/... Read more
Skybox is not rendered on the additional camera
To reproduce: 1. Open the user's attached project 2. Open the "Test" scene 3. In the hierarchy expand "Main Camera" and select "Mask... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template