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Editor crashes while using Flythrough mode in scene view when particle s...
Editor crashes while using Flythrough mode in scene view when particle system game object is selected in the hierarchy after a few o... Read more
[Linux Editor] game view: free aspect ratio doesn't allow any input
-e: see title, trying to type anything doesn't do anything -repro:--open a project--go to Game View--select the aspect ratio dropdow... Read more
[Linux Editor] game view: low res aspect ratio checkbox missing
-e: see title, the whole checkbox is just missing--is present on Windows (see attached screenshot) while the manual says this is onl... Read more
Animation clip extracted from model's file size increases unreasonably a...
By Design: When the clip is edited and saved, the curves necessary to edit the clip are generated and saved to disk. Those curves ha... Read more
Post Processing Stack does not tonemap light probe gizmos in the Scene v...
Steps to reproduce:1. Download the attached project and open the CornellBoxA scene2. Select the Post-process Volume in the Hierarchy... Read more
PBXSourceTree.Source adds file via absolute path, not relative
To reproduce:1. Open attached project2. Build for iOS3. Open built project with Xcode4. On the left in "Show the Project navigator" ... Read more
Animation Preview window color of the grid is too dark
How to reproduce:1. Open attached project "New Unity Project (2).zip"2. In Project window, select "Ruby@SkinV2" object3. Observe Ins... Read more
Unity 2018.2 does not pick up that it needs to update the manifest from ...
Repro steps:1. Make a NEW project in Unity 2018.12. Enable Collaborate3. Add a package (for example, Post Processing Stack)4. Commit... Read more
History and CollabProxy errors in console
Collab - History and CollabProxy errors in console. 1. What happenedCollab errors appear while using Unity. If cleared they will rea... Read more
[IL2CPP][macOS] Unity IAP plugin doesn't build - trying to reference iOS...
Reproduction steps:1. Open the attached project.2. Build it to macOS using IL2CPP Scripting Backend. Actual behavior:- Build fails. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes