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[TestRunner] Playmode tests result counter fails to update when running ...
Playmode tests result counter fails to update after test execution from test runner window, refer attached video Steps to Reproduce:... Read more
Unity Hub crashes when running on Amazon EC2 Mac Instance
Steps to reproduce:1. Run Mac on AWS (https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-mac-instances.html)2. Download and ins... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more
Rotating device while calling TrailRenderer.Clear() will result a crash ...
1. Build & Deploy my attached project to iOS 9 device.2. In-game enable Call Clear() checkbox3. Right after that rotate deviceNo... Read more
ObjectDisposedException thrown when removing elements from a serialized ...
Reproduction steps:1. Open the user’s attached project2. Click “Assets/new data.asset”3. In the Inspector window, click “+” a couple... Read more
TroubleShooter Title graphic is indicated as clickable, but upon clickin...
Steps to reproduce:1. Open Troubleshooter2. Hover mouse over "UNITY TROUBLESHOOTER" in the top left3. Observe cursor change to littl... Read more
Multiplayer Roles category in Project Settings fails to render when ther...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project Settings window (Edit > Project Settings…), open the ... Read more
[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...
Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more
Frame debugger does not highlight UI GameObjects in hierarchy
Selecting UI element "image" in frame debugger does not highlight it. Steps to reproduce:1. Open attached project2. In frame debugge... Read more
ld: framework not found FBLPromises error when building Xcode
How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open